Miguel Martins Pacheco

Olá! I'm Miguel, and I design how people collaborate with intelligent systems.

As a Senior Researcher at Siemens AG, I develop multi-agent AI paradigms, orchestration concepts, and explainability frameworks that shape standards for AI products and platforms.

I hold a Dr.-Ing. from TU Munich (2024), where I led the THINK. MAKE. START. programme, managed the €1.3M MCube STEAM project showcased at IAA Mobility 2023, and supervised around 50 student and PhD theses.

Outside of work: espresso, vinyl, analog photography, road biking, and hiking in the Alps.

profile photo

Email  /  LinkedIn  /  GitHub  /  Google Scholar  /  ResearchGate

Research Projects

I am interested in human-AI collaboration, explainable AI, design education, and prototyping methodologies. My doctoral research investigated how hackathon formats influence product quality and learning outcomes in engineering education, and how structured design processes support novice teams through the fuzzy front-end of development.

MCube STEAM - Development of an integrated bus system to combine passenger and parcel transport

MCube STEAM - Development of an integrated bus system to combine passenger and parcel transport

Nuno Miguel Martins Pacheco, Moritz Seidenfus, Martin Frank, Fabian Fehn, Roman Engelhardt, Benedikt Lienkamp, Markus Mörtl, Michael Roth, Johanna Golas, Jan Rössnig, Thorsten Bergmeier-Trede, Maximilian Wegner

Federally funded three-year research project, 2024

A federally funded three-year research project developing a novel integrated bus system combining parcel and passenger transport to enhance road-based public transportation in Munich. Conducted with four TUM chairs, MAN Truck & Bus SE, BMW Group, Stadtwerke München, and Stanglmeier Touristik. The concept was presented at IAA Mobility 2023 as a VR experience simulating a bus commute from Münchner Freiheit to Odeonsplatz.

PETRA SPA (Single Page Application) - Design support for innovative mechatronic product development

PETRA SPA (Single Page Application) - Design support for innovative mechatronic product development

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Markus Zimmermann, Laura Isabel Durán Noy, Masaru Charles Nürnberger, Andreas Feldl

Research tool for data collection, 2024

A web-based design support tool helping novice teams navigate the prototyping journey from idea to product concept. Built around an adapted double diamond approach with structured project cycles, it reduces complexity for early-stage teams in mechatronic product development.

Learning by doing? The relationship between effort, learning effect and product quality during hackathons of novice teams

Learning by doing? The relationship between effort, learning effect and product quality during hackathons of novice teams

Nuno Miguel Martins Pacheco, Mara Geisler, Medina Bajramovic,Gabrielle Fu, Anand Vazhapilli Sureshbabu, Markus Mörtl and Markus Zimmermann

Design Science Journal, 2024

Explores how effort during hackathons affects product quality and learning in novice teams. The key finding: effort concentrated in the solution phase significantly improves product quality, while effort in other phases shows no significant effect — underscoring the solution phase as the critical window for outcome quality.

Challenges and Opportunities in Remote Prototyping: A Case-Study during COVID-19

Challenges and Opportunities in Remote Prototyping: A Case-Study during COVID-19

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Elena Dieckmann, Maria Apud Bell, Stephen Green, Peter Childs and Markus Zimmermann

Proceedings of the International Design Conference, 2022

Examines the impact of remote work on prototyping during COVID-19, conducted with Imperial College London. Four student teams were guided through a double diamond process using VR and digital collaboration tools. While remote tools supported early design stages, physical prototyping suffered from limited infrastructure access — pointing to the need for better integration of digital and physical workflows.

Design of an Autonomous Trash-Picking Service Robot Focussed on Human-Robot Interaction

Design of an Autonomous Trash-Picking Service Robot Focussed on Human-Robot Interaction

Anand Vazhapilli Sureshbabu, Nuno Miguel Martins Pacheco, Laura Isabel Durán Noy and Markus Zimmermann

Proceedings of the International Design Conference, 2022

Explores the development of a trash-picking robot with a robotics startup, with a strong emphasis on human-robot interaction. The double diamond process was used to guide design decisions toward improved usability and user experience.

A Fuzzy Front-End Product Development Framework for Startups

A Fuzzy Front-End Product Development Framework for Startups

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Masaru Charles Nürnberger, Laura Isabel Durán Noy and Markus Zimmermann

Proceedings of the International Conference on Engineering Design, 2021

Presents the PETRA framework for guiding startups through the fuzzy front-end of product development. Applied in a robotics startup case study, it improved resource allocation, team organization, and development focus — producing a clear roadmap toward a minimum viable product through role-based prototyping and iterative Protoban planning cycles.

What is successful prototyping? Insights from Novice Designers' Self-Evaluation of Prototyping Success

What is successful prototyping? Insights from Novice Designers' Self-Evaluation of Prototyping Success

Camilla Arndt Hansen, Nuno Miguel Martins Pacheco, Ali Gürcan Özkil and Markus Zimmermann

Proceedings of the International Conference on Engineering Design, 2021

Conducted with the Technical University of Denmark, this study examines how novice teams evaluate prototyping success during a 10-day makeathon. Prototypes targeting feasibility and solution validation were rated more successful than those focused on desirability or problem validation — with communication, decision support, and tangibility emerging as key success indicators.

A Role-Based Prototyping Approach for Human-Centered Design in Industry

A Role-Based Prototyping Approach for Human-Centered Design in Industry

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu and Markus Zimmermann

Proceedings of the International Conference on Research in Design, 2021

Adapts the Role-Based Prototyping Approach (RBPA) for industrial contexts through structured roles and prototyping phases (problem, solution, launch). Applied in a university-industry course, it improved team organization and product outcomes, with early problem understanding identified as a critical success factor.

A Behavior-Centric Concept for Engineering Education in New Product Development

A Behavior-Centric Concept for Engineering Education in New Product Development

Jan Behrenbeck, Nuno Miguel Martins Pacheco, Bilal Tariq and Markus Zimmermann

Proceedings of NordDesign 2020, 2020

Introduces the RBPA to support novice designers in the early, uncertain stages of product development. By structuring prototyping activities and distributing roles within teams, the approach improves collaboration and increases prototyping output toward minimum viable products.

A Role-based Prototyping Approach for Human-Centred Design in Fuzzy Front-End Scenarios

A Role-based Prototyping Approach for Human-Centred Design in Fuzzy Front-End Scenarios

Nuno Miguel Martins Pacheco, Jan Behrenbeck, Bilal Tariq, Anand Vazhapilli Sureshbabu and Markus Zimmermann

Proceedings of NordDesign 2020, 2020

Introduces THINK.MAKE.START. — a ten-day makeathon course at TU Munich designed to build behavioral competencies for new product development and entrepreneurship. The course emphasizes autonomy, teamwork, and iterative prototyping, with findings showing it effectively fosters behaviors like resource leveraging and learning from failure.

Fostering Prototyping Mindsets in Novice Designers with the Prototyping Planner

Fostering Prototyping Mindsets in Novice Designers with the Prototyping Planner

Camilla Arndt Hansen, Lasse Skovgaard Jensen, Ali Gürcan Özkil and Nuno Miguel Martins Pacheco

Proceedings of the International Design Conference, 2020

A collaboration with the Technical University of Denmark introducing the Prototyping Planner — a tool to build structured prototyping habits in novice designers. Developed and tested over two years with 20 design teams, it supports purposeful prototype creation and outcome evaluation, with overall positive impact on formal prototyping practice and documentation.

Industry Projects

I led development projects and design thinking workshops to create innovative mechatronic solutions, primarily in the automotive sector — spanning concept development, prototyping, and user testing, with a focus on novel applications of emerging technologies.

THINK.MAKE.START. by BMW Group - Internal design sprint to foster innovation through cross-functional collaboration

THINK.MAKE.START. by BMW Group - Internal design sprint to foster innovation through cross-functional collaboration

Annette Böhmer, Nuno Miguel Martins Pacheco, Maximilian Bandle

Internal design sprints, 2023

A one-week internal design sprint at BMW Group. I organized and coached cross-functional teams through a problem-focused process to develop novel solutions — from new user experiences to emerging technology applications such as Metaverse integration — helping the organization address new topics and stay competitive.

Moving space - Development of a VR sports concept for commuters

Moving space - Development of a VR sports concept for commuters

Nuno Miguel Martins Pacheco, Annette Böhmer, Michael Schraut, Maximilian Berger, Julian Gesell, Christopher Heiduk, Christian Röttger, Moritz Neuberger

Nine-month development project, 2020

A nine-month industry project with BMW Group, UnternehmerTUM Makerspace, and Stanglmeier Touristik developing a novel use case for autonomous vehicles. A sensor box was integrated to sync real-time vehicle dynamics with VR activities, enabling physical exercise and reducing motion sickness. The solution was tested with multiple users.

Teaching Projects

I led hackathon formats and mentored students through the full development process — from ideation to implementation — on real-world challenges involving emerging technologies.

THINK.MAKE.START. by TUM and UnternehmerTUM - Build innovative products of your ideas in 2 weeks

THINK.MAKE.START. by TUM and UnternehmerTUM - Build innovative products of your ideas in 2 weeks

Nuno Miguel Martins Pacheco, Maximilian Bandle, Carmen Baur, Tobias Förtsch, Belinda Büchner, Maximilian Reif, Yiyun Tong, Julia Hinderink

Hackathon course, 2024

A two-week hackathon course fostering innovation and entrepreneurial thinking. Cross-functional student teams design, prototype, test, and deliver a minimum viable product around real-world problems. The course has produced multiple successful ventures including Angsa Robotics, Brainamics, Kewazo, Hawa Dawa, Beworm, and Solos.

MiMo - An autonomous mobile parcel locker for road-based public transport systems

MiMo - An autonomous mobile parcel locker for road-based public transport systems

Nuno Miguel Martins Pacheco, Moritz Seidenfus, Stephen Green, Elena Dieckmann, Nirmal Thomas, Linxi Cao, Hunaid Nagaria, Grace Duan

International student development project, 2023

Led an Imperial College London team in developing MiMo — an autonomous mobile parcel locker robot that enters and exits public buses independently. The concept aims to reduce urban congestion by leveraging public transport infrastructure for last-mile delivery. A first prototype was built to demonstrate dimensions and user interface.

Mixed Reality Vehicle Prototype - Testing placing and content for infotainment systems in public transport

Mixed Reality Vehicle Prototype - Testing placing and content for infotainment systems in public transport

Stefano Ferrari, Nuno Miguel Martins Pacheco

Student project, 2023

Mentored a master’s thesis project developing a mixed reality 1:1 vehicle prototype to test screen placement and content for infotainment systems in public transport. Evaluated across multiple configurations with real users, generating insights that directly shaped final design decisions on placement and content presentation.

VOYAGE Vision 2041 - Utilization concept for a autonomous shared shuttle for passenger and parcel transport

VOYAGE Vision 2041 - Utilization concept for a autonomous shared shuttle for passenger and parcel transport

Leila Al-Azzawi, Itziar De Pedro, Robert Field, Esther Del Portillo, Harry Schlote, Carlos Caballero, Stefano Ferrari, Nuno Miguel Martins Pacheco, Moritz Seidenfus, Stephen Green, Elena Dieckmann

International student development project, 2023

Led a collaborative project with Imperial College London developing an autonomous vehicle concept combining passenger and goods transport in a shared Moving Space for urban mobility. Presented at AutoTech: Detroit 2022.

Tangibility - A remote collaboration project between TUM and Imperial to innovate VR interfaces

Tangibility - A remote collaboration project between TUM and Imperial to innovate VR interfaces

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Stephen Green, Elena Dieckmann, Maria Apud Bell, Peter Childs

International student development projects (Remote), 2021

Led the Tangibility project — a TUM and Imperial College London collaboration developing innovative VR interfaces and remote multidisciplinary workflows. Mixed student teams produced four prototypes: a VR/AR biopsy training tool, a VR controller for board sports, a VR interface for remote ballroom dance, and a multisensory weather-simulating VR experience.

Private Projects

A selection of side projects driven by curiosity and hands-on experimentation.

Custom Vinyl Shelf Project

Custom Vinyl Shelf Project

Nuno Miguel Martins Pacheco

Own project, 2022

Designed and built a custom bamboo vinyl shelf after failing to find one that met my needs. Constructed at a wood workshop to exact dimensions — a functional solution built from scratch.

Vitra Hackathon - Revolut.io Crowd Innovation Platform

Vitra Hackathon - Revolut.io Crowd Innovation Platform

Nuno Miguel Martins Pacheco, Stephan Dirring, Pablo Pabon, Christoph Schulte

Vitra Hackathon, 2019

First prize winner at the Beta Hackathon at ZKM. Developed Revolut.io — a crowd-based innovation platform combining community-driven ideation with social responsibility. My contributions: UI/UX design and business model development. The concept targeted sustainable solutions for everyday problems such as reducing disposable coffee cup waste.

IntonAR - Augmented Reality Piano Trainer with Microsoft HoloLens

IntonAR - Augmented Reality Piano Trainer with Microsoft HoloLens

Nuno Miguel Martins Pacheco, Kristina Strobl, Lars Rasmussen, Luis Onuma, Philipp Strack

Development project, 2017

A piano training tool combining Microsoft HoloLens with haptic exoskeleton gloves — the HoloLens displaying musical content while the gloves delivered vibrating finger cues. Tested with piano teachers through multiple sessions. My focus: designing and building the functional haptic gloves.





Design and source code from Jon Barron's website modified by Leonid Keselman

variable is replaced with: - index.html content (for homepage) - _layouts/post.html content (for project pages) ====================================================================== -->

Miguel Martins Pacheco

Olá! I'm Miguel, and I design how people collaborate with intelligent systems.

As a Senior Researcher at Siemens AG, I develop multi-agent AI paradigms, orchestration concepts, and explainability frameworks that shape standards for AI products and platforms.

I hold a Dr.-Ing. from TU Munich (2024), where I led the THINK. MAKE. START. programme, managed the €1.3M MCube STEAM project showcased at IAA Mobility 2023, and supervised around 50 student and PhD theses.

Outside of work: espresso, vinyl, analog photography, road biking, and hiking in the Alps.

profile photo

Email  /  LinkedIn  /  GitHub  /  Google Scholar  /  ResearchGate

Research Projects

I am interested in human-AI collaboration, explainable AI, design education, and prototyping methodologies. My doctoral research investigated how hackathon formats influence product quality and learning outcomes in engineering education, and how structured design processes support novice teams through the fuzzy front-end of development.

MCube STEAM - Development of an integrated bus system to combine passenger and parcel transport

MCube STEAM - Development of an integrated bus system to combine passenger and parcel transport

Nuno Miguel Martins Pacheco, Moritz Seidenfus, Martin Frank, Fabian Fehn, Roman Engelhardt, Benedikt Lienkamp, Markus Mörtl, Michael Roth, Johanna Golas, Jan Rössnig, Thorsten Bergmeier-Trede, Maximilian Wegner

Federally funded three-year research project, 2024

A federally funded three-year research project developing a novel integrated bus system combining parcel and passenger transport to enhance road-based public transportation in Munich. Conducted with four TUM chairs, MAN Truck & Bus SE, BMW Group, Stadtwerke München, and Stanglmeier Touristik. The concept was presented at IAA Mobility 2023 as a VR experience simulating a bus commute from Münchner Freiheit to Odeonsplatz.

PETRA SPA (Single Page Application) - Design support for innovative mechatronic product development

PETRA SPA (Single Page Application) - Design support for innovative mechatronic product development

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Markus Zimmermann, Laura Isabel Durán Noy, Masaru Charles Nürnberger, Andreas Feldl

Research tool for data collection, 2024

A web-based design support tool helping novice teams navigate the prototyping journey from idea to product concept. Built around an adapted double diamond approach with structured project cycles, it reduces complexity for early-stage teams in mechatronic product development.

Learning by doing? The relationship between effort, learning effect and product quality during hackathons of novice teams

Learning by doing? The relationship between effort, learning effect and product quality during hackathons of novice teams

Nuno Miguel Martins Pacheco, Mara Geisler, Medina Bajramovic,Gabrielle Fu, Anand Vazhapilli Sureshbabu, Markus Mörtl and Markus Zimmermann

Design Science Journal, 2024

Explores how effort during hackathons affects product quality and learning in novice teams. The key finding: effort concentrated in the solution phase significantly improves product quality, while effort in other phases shows no significant effect — underscoring the solution phase as the critical window for outcome quality.

Challenges and Opportunities in Remote Prototyping: A Case-Study during COVID-19

Challenges and Opportunities in Remote Prototyping: A Case-Study during COVID-19

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Elena Dieckmann, Maria Apud Bell, Stephen Green, Peter Childs and Markus Zimmermann

Proceedings of the International Design Conference, 2022

Examines the impact of remote work on prototyping during COVID-19, conducted with Imperial College London. Four student teams were guided through a double diamond process using VR and digital collaboration tools. While remote tools supported early design stages, physical prototyping suffered from limited infrastructure access — pointing to the need for better integration of digital and physical workflows.

Design of an Autonomous Trash-Picking Service Robot Focussed on Human-Robot Interaction

Design of an Autonomous Trash-Picking Service Robot Focussed on Human-Robot Interaction

Anand Vazhapilli Sureshbabu, Nuno Miguel Martins Pacheco, Laura Isabel Durán Noy and Markus Zimmermann

Proceedings of the International Design Conference, 2022

Explores the development of a trash-picking robot with a robotics startup, with a strong emphasis on human-robot interaction. The double diamond process was used to guide design decisions toward improved usability and user experience.

A Fuzzy Front-End Product Development Framework for Startups

A Fuzzy Front-End Product Development Framework for Startups

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Masaru Charles Nürnberger, Laura Isabel Durán Noy and Markus Zimmermann

Proceedings of the International Conference on Engineering Design, 2021

Presents the PETRA framework for guiding startups through the fuzzy front-end of product development. Applied in a robotics startup case study, it improved resource allocation, team organization, and development focus — producing a clear roadmap toward a minimum viable product through role-based prototyping and iterative Protoban planning cycles.

What is successful prototyping? Insights from Novice Designers' Self-Evaluation of Prototyping Success

What is successful prototyping? Insights from Novice Designers' Self-Evaluation of Prototyping Success

Camilla Arndt Hansen, Nuno Miguel Martins Pacheco, Ali Gürcan Özkil and Markus Zimmermann

Proceedings of the International Conference on Engineering Design, 2021

Conducted with the Technical University of Denmark, this study examines how novice teams evaluate prototyping success during a 10-day makeathon. Prototypes targeting feasibility and solution validation were rated more successful than those focused on desirability or problem validation — with communication, decision support, and tangibility emerging as key success indicators.

A Role-Based Prototyping Approach for Human-Centered Design in Industry

A Role-Based Prototyping Approach for Human-Centered Design in Industry

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu and Markus Zimmermann

Proceedings of the International Conference on Research in Design, 2021

Adapts the Role-Based Prototyping Approach (RBPA) for industrial contexts through structured roles and prototyping phases (problem, solution, launch). Applied in a university-industry course, it improved team organization and product outcomes, with early problem understanding identified as a critical success factor.

A Behavior-Centric Concept for Engineering Education in New Product Development

A Behavior-Centric Concept for Engineering Education in New Product Development

Jan Behrenbeck, Nuno Miguel Martins Pacheco, Bilal Tariq and Markus Zimmermann

Proceedings of NordDesign 2020, 2020

Introduces the RBPA to support novice designers in the early, uncertain stages of product development. By structuring prototyping activities and distributing roles within teams, the approach improves collaboration and increases prototyping output toward minimum viable products.

A Role-based Prototyping Approach for Human-Centred Design in Fuzzy Front-End Scenarios

A Role-based Prototyping Approach for Human-Centred Design in Fuzzy Front-End Scenarios

Nuno Miguel Martins Pacheco, Jan Behrenbeck, Bilal Tariq, Anand Vazhapilli Sureshbabu and Markus Zimmermann

Proceedings of NordDesign 2020, 2020

Introduces THINK.MAKE.START. — a ten-day makeathon course at TU Munich designed to build behavioral competencies for new product development and entrepreneurship. The course emphasizes autonomy, teamwork, and iterative prototyping, with findings showing it effectively fosters behaviors like resource leveraging and learning from failure.

Fostering Prototyping Mindsets in Novice Designers with the Prototyping Planner

Fostering Prototyping Mindsets in Novice Designers with the Prototyping Planner

Camilla Arndt Hansen, Lasse Skovgaard Jensen, Ali Gürcan Özkil and Nuno Miguel Martins Pacheco

Proceedings of the International Design Conference, 2020

A collaboration with the Technical University of Denmark introducing the Prototyping Planner — a tool to build structured prototyping habits in novice designers. Developed and tested over two years with 20 design teams, it supports purposeful prototype creation and outcome evaluation, with overall positive impact on formal prototyping practice and documentation.

Industry Projects

I led development projects and design thinking workshops to create innovative mechatronic solutions, primarily in the automotive sector — spanning concept development, prototyping, and user testing, with a focus on novel applications of emerging technologies.

THINK.MAKE.START. by BMW Group - Internal design sprint to foster innovation through cross-functional collaboration

THINK.MAKE.START. by BMW Group - Internal design sprint to foster innovation through cross-functional collaboration

Annette Böhmer, Nuno Miguel Martins Pacheco, Maximilian Bandle

Internal design sprints, 2023

A one-week internal design sprint at BMW Group. I organized and coached cross-functional teams through a problem-focused process to develop novel solutions — from new user experiences to emerging technology applications such as Metaverse integration — helping the organization address new topics and stay competitive.

Moving space - Development of a VR sports concept for commuters

Moving space - Development of a VR sports concept for commuters

Nuno Miguel Martins Pacheco, Annette Böhmer, Michael Schraut, Maximilian Berger, Julian Gesell, Christopher Heiduk, Christian Röttger, Moritz Neuberger

Nine-month development project, 2020

A nine-month industry project with BMW Group, UnternehmerTUM Makerspace, and Stanglmeier Touristik developing a novel use case for autonomous vehicles. A sensor box was integrated to sync real-time vehicle dynamics with VR activities, enabling physical exercise and reducing motion sickness. The solution was tested with multiple users.

Teaching Projects

I led hackathon formats and mentored students through the full development process — from ideation to implementation — on real-world challenges involving emerging technologies.

THINK.MAKE.START. by TUM and UnternehmerTUM - Build innovative products of your ideas in 2 weeks

THINK.MAKE.START. by TUM and UnternehmerTUM - Build innovative products of your ideas in 2 weeks

Nuno Miguel Martins Pacheco, Maximilian Bandle, Carmen Baur, Tobias Förtsch, Belinda Büchner, Maximilian Reif, Yiyun Tong, Julia Hinderink

Hackathon course, 2024

A two-week hackathon course fostering innovation and entrepreneurial thinking. Cross-functional student teams design, prototype, test, and deliver a minimum viable product around real-world problems. The course has produced multiple successful ventures including Angsa Robotics, Brainamics, Kewazo, Hawa Dawa, Beworm, and Solos.

MiMo - An autonomous mobile parcel locker for road-based public transport systems

MiMo - An autonomous mobile parcel locker for road-based public transport systems

Nuno Miguel Martins Pacheco, Moritz Seidenfus, Stephen Green, Elena Dieckmann, Nirmal Thomas, Linxi Cao, Hunaid Nagaria, Grace Duan

International student development project, 2023

Led an Imperial College London team in developing MiMo — an autonomous mobile parcel locker robot that enters and exits public buses independently. The concept aims to reduce urban congestion by leveraging public transport infrastructure for last-mile delivery. A first prototype was built to demonstrate dimensions and user interface.

Mixed Reality Vehicle Prototype - Testing placing and content for infotainment systems in public transport

Mixed Reality Vehicle Prototype - Testing placing and content for infotainment systems in public transport

Stefano Ferrari, Nuno Miguel Martins Pacheco

Student project, 2023

Mentored a master’s thesis project developing a mixed reality 1:1 vehicle prototype to test screen placement and content for infotainment systems in public transport. Evaluated across multiple configurations with real users, generating insights that directly shaped final design decisions on placement and content presentation.

VOYAGE Vision 2041 - Utilization concept for a autonomous shared shuttle for passenger and parcel transport

VOYAGE Vision 2041 - Utilization concept for a autonomous shared shuttle for passenger and parcel transport

Leila Al-Azzawi, Itziar De Pedro, Robert Field, Esther Del Portillo, Harry Schlote, Carlos Caballero, Stefano Ferrari, Nuno Miguel Martins Pacheco, Moritz Seidenfus, Stephen Green, Elena Dieckmann

International student development project, 2023

Led a collaborative project with Imperial College London developing an autonomous vehicle concept combining passenger and goods transport in a shared Moving Space for urban mobility. Presented at AutoTech: Detroit 2022.

Tangibility - A remote collaboration project between TUM and Imperial to innovate VR interfaces

Tangibility - A remote collaboration project between TUM and Imperial to innovate VR interfaces

Nuno Miguel Martins Pacheco, Anand Vazhapilli Sureshbabu, Stephen Green, Elena Dieckmann, Maria Apud Bell, Peter Childs

International student development projects (Remote), 2021

Led the Tangibility project — a TUM and Imperial College London collaboration developing innovative VR interfaces and remote multidisciplinary workflows. Mixed student teams produced four prototypes: a VR/AR biopsy training tool, a VR controller for board sports, a VR interface for remote ballroom dance, and a multisensory weather-simulating VR experience.

Private Projects

A selection of side projects driven by curiosity and hands-on experimentation.

Custom Vinyl Shelf Project

Custom Vinyl Shelf Project

Nuno Miguel Martins Pacheco

Own project, 2022

Designed and built a custom bamboo vinyl shelf after failing to find one that met my needs. Constructed at a wood workshop to exact dimensions — a functional solution built from scratch.

Vitra Hackathon - Revolut.io Crowd Innovation Platform

Vitra Hackathon - Revolut.io Crowd Innovation Platform

Nuno Miguel Martins Pacheco, Stephan Dirring, Pablo Pabon, Christoph Schulte

Vitra Hackathon, 2019

First prize winner at the Beta Hackathon at ZKM. Developed Revolut.io — a crowd-based innovation platform combining community-driven ideation with social responsibility. My contributions: UI/UX design and business model development. The concept targeted sustainable solutions for everyday problems such as reducing disposable coffee cup waste.

IntonAR - Augmented Reality Piano Trainer with Microsoft HoloLens

IntonAR - Augmented Reality Piano Trainer with Microsoft HoloLens

Nuno Miguel Martins Pacheco, Kristina Strobl, Lars Rasmussen, Luis Onuma, Philipp Strack

Development project, 2017

A piano training tool combining Microsoft HoloLens with haptic exoskeleton gloves — the HoloLens displaying musical content while the gloves delivered vibrating finger cues. Tested with piano teachers through multiple sessions. My focus: designing and building the functional haptic gloves.





Design and source code from Jon Barron's website modified by Leonid Keselman